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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Local texture definition. More...
#include <OgreCompositionTechnique.h>
Public Member Functions | |
TextureDefinition () | |
Public Attributes | |
uint16 | depthBufferId |
PixelFormatList | formatList |
uint8 | fsaa |
uint32 | height |
float | heightFactor |
bool | hwGammaWrite |
String | name |
bool | pooled |
String | refCompName |
String | refTexName |
TextureScope | scope |
TextureType | type |
uint32 | width |
float | widthFactor |
Local texture definition.
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inline |
References depthBufferId, fsaa, height, heightFactor, hwGammaWrite, pooled, scope, Ogre::TEX_TYPE_2D, Ogre::CompositionTechnique::TS_LOCAL, type, width, and widthFactor.
String Ogre::CompositionTechnique::TextureDefinition::name |
String Ogre::CompositionTechnique::TextureDefinition::refCompName |
String Ogre::CompositionTechnique::TextureDefinition::refTexName |
uint32 Ogre::CompositionTechnique::TextureDefinition::width |
Referenced by TextureDefinition().
uint32 Ogre::CompositionTechnique::TextureDefinition::height |
Referenced by TextureDefinition().
TextureType Ogre::CompositionTechnique::TextureDefinition::type |
Referenced by TextureDefinition().
float Ogre::CompositionTechnique::TextureDefinition::widthFactor |
Referenced by TextureDefinition().
float Ogre::CompositionTechnique::TextureDefinition::heightFactor |
Referenced by TextureDefinition().
PixelFormatList Ogre::CompositionTechnique::TextureDefinition::formatList |
uint8 Ogre::CompositionTechnique::TextureDefinition::fsaa |
Referenced by TextureDefinition().
bool Ogre::CompositionTechnique::TextureDefinition::hwGammaWrite |
Referenced by TextureDefinition().
uint16 Ogre::CompositionTechnique::TextureDefinition::depthBufferId |
Referenced by TextureDefinition().
bool Ogre::CompositionTechnique::TextureDefinition::pooled |
Referenced by TextureDefinition().
TextureScope Ogre::CompositionTechnique::TextureDefinition::scope |
Referenced by TextureDefinition().